You should add the rest of your skill-points into Lightning Sentry synergies to boost lightning damage. Once a monster gets killed, the corpse explosion inflicted by the Death Sentry will make short work of other monsters. Together with your Mercenary, the Shadow Master should be capable of killing lightning immune monsters. Other good skills to have are "Fade" to boost resistances (really useful in Hell) and Shadow Master. Then max Lightning Sentry and Death Sentry skills. You'll want to put just enough strength/dexterity points to equip gear, all other stat-points should go into vitality. You can respec (re-allocate all your skill- and stat-points) I'd try a Trapsin. While summon Necros usually don't have much problems to get through all difficulties, the melee assassin is sadly not a very viable build and will have troubles without proper gear. In Diablo 2 melee builds are generally more reliant on good items than caster builds (although good caster builds also need good items). If you're having trouble hitting monsters in Hell, the Blessed Aim one in Normal Act 2 is also an option. Either the Might aura one or the Defiance aura one would be best. Probably the most useful mercenaries for you would be one of the Nightmare Act 2 mercenaries.
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